<?xml version="1.0" standalone="no" ?>
<unit>
	<!-- *** parameters *** -->
	<parameters>
		<size value="5" />
		<height value="2" />
		<max-hp value="3400" regeneration="0"/>
		<max-ep value="0" />
		<armor value="0" />
		<armor-type value="stone"/>				
		<sight value="5" />
		<time value="50" />
		<multi-selection value="false" />
		<cellmap value="true">
			<row value="11011" /> 
			<row value="10001" /> 
			<row value="10001" /> 
			<row value="10001" /> 
			<row value="11011" /> 
		</cellmap>
		<levels/>
		<fields>
			<field value="land" />
		</fields>
		<properties>
			<property value="burnable"/>
		</properties>
		<light enabled="false" />
		<unit-requirements>
			<unit name="mainteepee"/>
		</unit-requirements>
		<upgrade-requirements />
		<resource-requirements>
			<resource name="gold" amount="125"/>
			<resource name="wood" amount="80"/>
			<resource name="stone" amount="80"/>
		</resource-requirements>
		<resources-stored/>
		<image path="images/reed.bmp"/>



		<image-cancel path="../archer/images/tech_cancel.bmp"/>
		<meeting-point value="false"/>
		<selection-sounds enabled="true">
			<sound path="../mainteepee/sounds/tech_click.wav"/>
		</selection-sounds>
		<command-sounds enabled="true">
			<sound path="../mainteepee/sounds/tech_click.wav"/>
		</command-sounds>
	</parameters>
	
	<!-- *** skills *** -->
	<skills>
		<!-- *** skill 0 *** -->
		<skill>
			<type value="be_built" />
			<name value="be_built_skill"/>		
			<ep-cost value="0" />
			<speed value="120"/>
			<anim-speed value="0" />
			<animation path="models/reed_construction.g3d" />
			<sound enabled="false" />
		</skill>
		
		<!-- *** skill 1 *** -->
		<skill>
			<type value="stop" />
			<name value="stop_skill"/>		
			<ep-cost value="0" />
			<speed value="300" />
			<anim-speed value="20" />
			<animation path="models/reed.g3d" />
			<sound enabled="false" />
		</skill>	
		
		<!-- *** skill 2 *** -->
		<skill>
			<type value="die" />
			<name value="die_skill"/>		
			<ep-cost value="0" />
			<speed value="300" />
			<anim-speed value="0" />
			<animation path="models/reed_destroyed.g3d" />
			<particles value="true">
				<particle-file path="smoke_particles.xml"/>
				<particle-file path="glow_particles.xml"/>
			</particles>
			<sound enabled="true" start-time="0">
				<sound-file path="../mainteepee/sounds/tech_building_fall5.wav"/>
			</sound>			
			<fade value="false"/>
		</skill>
                <skill>
			<type value="upgrade"/>
			<name value="upgrade_skill"/>		
			<ep-cost value="0"/>
			<speed value="300"/>
			<anim-speed value="30"/>
			<animation path="models/reed.g3d"/>
			<sound enabled="false"/>
		</skill>

	</skills>
	
	<!-- *** commands *** -->
	<commands>
                <command>
			<type value="upgrade"/>
			<name value="research_bullfood"/>
			<image path="../../upgrades/bullfood/images/bullfood.bmp"/>
			<unit-requirements/>
			<upgrade-requirements/>
			<upgrade-skill value="upgrade_skill"/>
			<produced-upgrade name="bullfood"/>
		</command>	
	</commands>
</unit>
