MegaGlest Source Code Authors

Titus Tscharntke (info@titusgames.de)
Mark Vejvoda (www.soft-haus.com - mark_vejvoda@hotmail.com)


* The MegaGlest Team *

Programmers:       Titus Tscharntke (titi)
                   Mark Vejvoda (SoftCoder)

Website:           http://megaglest.org/
E-mail:            contact@megaglest.org


MegaGlest is a fork of Glest. Without the inspiring work by the original Glest
developers and contributors, MegaGlest would not have been possible.


* The Glest Team *

Programmer:        Martiño Figueroa
Sound artist:      Jose Luis González
2D and 3D artist:  Tucho Fernández
2D artist and web: José Zanni
SDL port:          Matze Braun
Animation:         Félix Menéndez
3D artist:         Marcos Caruncho

Website:           http://glest.org
E-mail:            contact_game@glest.org


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ACKs

This product includes the following 3rd party software:

- Software developed by the
  Apache Software Foundation (http://www.apache.org/).

- Xiph.org's Vorbis software CODEC implementation.

- modified version of Feathery FTP by Andreas Martin
  (https://sourceforge.net/projects/feathery/)

- libcurl (http://curl.haxx.se/libcurl/)

- libpng (http://www.libpng.org/pub/png/libpng.html)

- libjpeg (http://www.ijg.org/)

- wxwidgets (http://www.wxwidgets.org/)

- lua (http://www.lua.org/download.html)

- openal (http://connect.creativelabs.com/openal/default.aspx)

- zlib (http://www.zlib.net/)

We would like to thank the developers of these softwares and libraries, their
prior work makes developing MegaGlest fun.
