<?xml version="1.0" standalone="no"?>

<faction>
	<starting-resources>
		<resource name="gold" amount="750"/>
		<resource name="wood" amount="750"/>	
		<resource name="stone" amount="700"/>	
		<resource name="food" amount="60"/>	
	</starting-resources>
	<starting-units>
		<unit name="castle" amount="1"/>
		<unit name="gratle" amount="0"/>
		<unit name="work_gratle" amount="3"/>
		<unit name="defense_tower" amount="1"/>
		<unit name="spider" amount="0"/>
		<unit name="gaurdien_boloc" amount="0"/>
		<unit name="gorgela" amount="2"/>
		<unit name="spiky_hoift" amount="1"/>
		<unit name="bug" amount="1"/>
		<unit name="zapper" amount="1"/>
		<unit name="arrmored_gorgela" amount="0"/>
		<unit name="bug_nest" amount="0"/>
		<unit name="dead_tree_rock" amount="0"/>
		<unit name="cave" amount="0"/>
		<unit name="beatle" amount="1"/>
		<unit name="beatle_hill" amount="0"/>
\		<unit name="dragon_fly" amount="0"/>
		<unit name="pond" amount="0"/>
		<unit name="earwig" amount="0"/>
		<unit name="street_lamp" amount="0"/>
		<unit name="snail" amount="0"/>
		<unit name="moth" amount="0"/>
		<unit name="mossy_log" amount="0"/>
		<unit name="worm" amount="0"/>
		<unit name="helipup" amount="0"/>
	</starting-units>	
	<music value="true" path="music/music_tech.ogg"/>
</faction>
